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Elite Dangerous Servers Down (Again)

03-Jun-18 04:29 pm EDT Leave a comment

As of ~4:15 p.m. EDT / ~3:15 p.m. CDT (North America), it looks as if Elite Dangerous servers have gone down unexpectedly. Within a couple of minutes of the outage, the support site broadcast an “Issues Detected” message, but no details were immediately available.

Updates to this story as they occur…

____________________

UPDATE 04:35 p.m. EDT:

Service was restored.

FrontierStatusOK

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Sol and Achenar Confirmed as Thargoid Primary Targets

19-May-18 12:05 pm EDT Leave a comment
E

agle Eye intelligence (brokered by ‘Lab 69‘ within Canonn Research has, as of this week, affirmed earlier predictions that both Sol and Achenar are the intended primary targets of recent encroachments by the hostile species into the core systems.  Both Earth and Mars in the Sol system and Conversion and Capitol in the Achenar system are next expected to receive protection from capital ships equipped with the still experimental AX-class weaponry researched by Aegis Corp. through its own research projects in the Pleiades Sectors of the Milky Way galaxy.  Aegis megaships will also likely serve as support bases into both systems when an attack looks imminent.

The full text of Eagle Eye intelligence output follows:

==+ NoSecrets v2.1.3 Log. License expires 17th Feb 3305. THANKS FOR 
UPGRADING +==
==+ [1041745480075058158] > Packet snoop established. P2P GUDP Packet 
identified. +==
==+ [1041745480075058175] > qTLS Tap OK, Auth: Mutual. Eve (v1.2.7701) is 
in the house +==
From: [Captain Rebuy (Canonn)|Canonn Institute|Col 285 Sector IX-T d3-43]
To: [Overseer Gluttony Fang (AXI)|Arc's Faith|HR 1183]
Subject: Eagle Eye Report Week 11 - 17/05/3304

Eagle Eye Report and Summary of the previous week:

For a second time both target systems were successfully defended with
LTT 8517 and Dalfur systems both having the Thargoid threat repelled. 
Well done all who took to their ships in support. Neither system are 
showing non-human signal sources at present.

Intelligence obtained from Eagle Eye this week shows the targets are 
Lalande 4141 and Lwalama, and NHSS have been detected.

Aegis Megaships were dispatched to Coquim and LHS 1453 (neither of 
which were Eagle Eye targets) and wrecked megaships were found in 
several systems nearby.

The other targets given to us by EE were decoded and have indicated a 
barnacle forest location, wrecked megaships, and an INRA base (Almeida 
in Conn).

All indications so far are that both Achenar and Sol are intended 
destinations.

--Captain Rebuy--

Report Ends…..

==+ [1041745480075058259] > qTLS Tap Dropped. Eve (v1.2.7701) has left
the building +==
==+ [1041745480075058259] > End of P2P GUDP Packet +==

This slideshow requires JavaScript.

A quick review of recent achievements by CMDR Trium within the last 10 days.  Visit the VFL archive to review helmet-cam footage.

It should be noted here — despite recent comments made by figures in both the Federation and Imperial navies — no Federation or Imperial NPC navy vessels have prevailed in a Thargoid-to-capital-ship engagement.  (This includes task forces employing both the Federation’s Farragut-class carriers nor the Imperial Majestic-class battleships.)

Humanity may find itself ‘on the ropes’ if victories aren’t seen soon.  To say nothing of what might happen to our species in the event speculation about the Thargoid base structures actually turning out to be late-assembly baseships launching off of nearby planets.

One rather large outstanding question remains here: is Frontier timing the release of planet atmospheric operations to coincide with an even bigger Thargoid threat?  What about the possibility of Thargoid attacks on planet bases or (in atmospheric gameplay) population centres like cities on planets like Earth and Mars?

Further reports to follow as developments warrant.

Planets With Atmospheres: Almost Available?

26-Apr-18 03:00 pm EDT Leave a comment

 

160824102150-01-new-exoplanet-0824-medium-plus-169

Frontier staff have recently been heard hinting that planet atmospheres could be gradually rolled into players’ Elite Dangerous Experience soon!

F

or me, a veteran Elite CMDR who has been playing various versions of the game since its introduction in 1983 (yes — I am that old) being able to interact with planets regardless of whether they have an atmosphere or not is simply a basic feature.  Although the initial release of Elite back in 1983 offered only single-planet star systems where the “planet” was really just a line-art circle (whose surface would result in the loss of your Cobra Mk III craft if you ran into it), Elite II and Elite II: Frontier both enabled you to take off from partially-terraformed moon Merlin in the Ross 154 star system.  There, one could see the reddish sky and the eerie gas giant Aster dominating the skyline from the tarmac of the local starport with the lights of a nearby domed city also in-view.  Elite Dangerous has taken us back in some respects to an earlier time when such extravagances as being blasted to dust for not requesting tower clearance prior to liftoff from said planet-bound starport was but a glint in David Braben’s eye.  (Braben is, of course, the mastermind behind the Elite franchise as well as the original programmer.)

CMDR ObsidianAnt who runs an extremely popular running commentary on Elite Dangerous shares with us in his latest YT-cast a preview of what might (and should) be coming throughout 2018 and perhaps 2019 by merging the view of an Asp Explorer spaceframe with a short demo of worlds created using a tool called Space Engine, available for download here.  ObsidianAnt says that Space Engine and Elite Dangerous are “two very different pieces of software” in his video, but perhaps not being a software developer himself he’s missing some background.  Whatever code is used as the basis for Space Engine, I’m extremely skeptical at the outset that the two titles (the other being Elite Dangerous) can’t be integrated.  True, there are numerous tasks associated with software integration methodology, but speaking as a systems developer (my own strength) I’ve been tasked with taking two “very different” pieces of software and experienced some degree of success in getting the job done several times in my career.  Superficially, I’m not seeing any architectural issues or other seemingly insurmountable challenges.  Frontier Developments has a very capable team of software engineers, obviously — and it would be something just short of unimaginable to say a 3rd-party product like Space Engine can’t be made to work with Elite.

Of course, one must keep in mind the console platforms which might introduce challenges I could, in fact, not imagine.  But on the PC, it’s unlikely to my mind the effects we’re seeing in Space Engine can’t be successfully migrated to Elite Dangerous.  At the very least having a perusal of the Space Engine source could cultivate stronger implementations of atmospheres on the worlds of Elite Dangerous.

If you have a different take on this subject, please chime in with a comment below.

And regardless of the timeliness of new feature intros to the game — kudos to Frontier Developments, creators of Elite Dangerous, for creating a truly immersive and enjoyable spaceflight sim.  We’re all on the edge of our seats waiting for that next “big thing” to come out….we know you won’t let us down!

CMDR Trium Videos at New URL

09-Mar-18 03:37 pm EDT Leave a comment
C

MDR Trium’s videos are now being posted at https://www.youtube.com/channel/UC7ZBNd12ewr4KT74VKG06kA or http://bit.ly/CmdrTriumVFL if you’re looking for the short address.  This may change once more to a shortened YouTube URL if there’s enough traffic to qualify for a custom URL.  As for the VFL content pertaining to CMDR Trium, this new address will serve as a new permanent location so the old /apprefactory URL can be used for commercial purposes (although for the time being the @apprefactory Twitter account will still serve to provide related notices pertaining to CMDR Trium).

You can email CMDR Trium at cmdr.trium@apprefactory.ca if you have any questions or comments to share on this subject.

Thargoids Nearing “The Bubble”

02-Feb-18 04:05 pm EDT Leave a comment
Alliance

Alliance logo

T

he Thargoid invasion is proceeding nicely — if you’re a Thargoid (or perhaps Prime Minister Ed Mahon).  Unfortunately, the bulk of humanity is governed by the Federation and the Empire; leaving humanity largely vulnerable to retaliation for the rumored attempted genocide of the Thargoid species.  And now, Thargoid encroachment is moving dangerously close to human-held space.  Indeed, non-human attacks have (as of recently) now struck as close to Earth as 70ly!  And we’re not seeing much apparent attention to this emerging crisis from either of the parties who, almost certainly, caused it in the first place.  Where is the mighty Empire?  Where are the fearless soldiers of the Federation?

Starships Wanted

Thargoid

Thargoid logo (proposed)

One solution that the pair of superpowers could offer are new classes of warships that would allow CMDRs to dock and allow the Empire and Federation both to project their might into areas hosting Thargoid activity — like near key installations, such as starports.  Allowing CMDRs to “park” their craft on a carrier class vessel would allow them to always organize and counter-attack in regions affected by Thargoids.  On top of which sooner or later this war will only be won by taking the fight into the territory of the enemy.  If that means using intergalactic hyperdrive technology, such an investment in larger capital ships may become necessary.  That is….if the Thargoid threat is ever to be pacified once and for all.

 

Pirates Using Thargoid Tech?

Are pirates using Thargoid tech to disrupt operations and some starports?  The possibility was raised this past week when one CMDR (name unavailable at present) proposed the notion that stolen Thargoid tech adapted for long-range energy disruption was actually responsible for all of the various starports reporting power problems.  Some groups (like the Ant Hill Mob) have taken to piracy and terrorism, leveraging the Thargoid threat as an opportunity to further the objectives of one small group at the expense of humanity!  If this proves true, I personally believe it should become a new objective to target these groups for decimation once the Thargoid threat has been resolved.  Such groups are demonstrating they are enemies of humanity as a whole, after all, through such self-serving acts!

Elite - Dangerous (CLIENT 2018-01-30_20-42-10

As of the GalNet update, 30-JAN-3304: Vonarbug Port in the Maridal system, 70ly from Earth, was facing energy disruption activity that may originate from the Thargoids.  Does this mean this station is a target for attack in the near future?

On the other hand, it is entirely possible the Thargoids themselves are responsible for this disruption.  And in either case, the Empire and the Federation need to act together now.  The nearest point where this remote disruption activity is occurring is in the Maridal system, just 70ly from Earth!

Elite Dangerous Universe: Calendar dates?

24-Jan-18 10:39 am EDT Leave a comment
H

ello CMDRs!  It turns out that the date on the Elite Universe timebar (3304) is pretty close to the same day of the week we experience in 2018:

January 3304

Sun Mon Tue Wed Thu Fri Sat
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31

As you can see from the above, today ‘s date in 3304 (January 24th) falls on a Thursday, while in 2018 it is obviously a Wednesday.

Just another interesting fact about the gameplay of Elite, brought to you by CMDR Trium!

Follow the Adventures of the FNS Quantica!

22-Jan-18 01:41 pm EDT Leave a comment
CMDR_Trium150

CMDR Trium Augus, January 3304

T

he year is 3304 and mankind has started to explore the galaxy in earnest with tens of thousands of humans fanning out across the cosmos thanks to affordable spacecraft being made available to people from various walks of life: explorers, bounty hunters, miners, exothropoligists and many others.  Supported by other companies like Universal Cargographics, Cannon Research, the Aegis Corporation, DeLacy Spacecraft, Lakon Spaceways and many others, this intrepid group together with (the real) Frontier software development company has created an environment spanning our Milky Way galaxy, including 400+ billion unique star systems containing a smattering of eyeball-catching astronomical phenomena.  Herein, spacecraft commanders (CMDRs) complete on missions for starport or political factions, pursue community goals with galactic impact and/or further the ambitions of humanity in their own unique way, or just trade ferrying cargo from one system that’s in demand in another.  Against this background, you can follow the adventures of CMDR Trium Augus (yours truly) and watch the epic saga of those he deals with unfold.  This is just the beginning of a universe Frontier calls “Elite Dangerous” and is the brainchild of David Braben; who created an old game for 8-bit computing platforms (like the Apple //e or Commodore-64) called “Elite” back in the mid-1980s.  It is upon the legacy of the game (and its successors in the 1990s) that Elite Dangerous is built.

inararadio_trans
Click to launch INARA Radio player – which accompanies you playing Elite Dangerous!

Ongoing coverage of the events in this make-believe universe are presented in digest form here.  But I encourage every reader to visit The AppRefactory Inc. on YouTube as soon as you’re finished with content presented here.  My story is one handled in a video presentation that gains new contributions almost daily through the winter months and weekly at other points during the year.

Hope you’ll visit us soon!

Other background info on CMDR Trium is available at the following sites:

Signature62308

Other websites supporting CMDRs in the universe of Elite Dangerous:

tothebreach

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